In most arena battlers, your account level (often represented as a King Tower or Base Headquarters) dictates the health and damage of your main defensive structures.
Therefore, understanding exactly how to efficiently generate account experience points (XP) is vital for long-term survival on the ladder.
Gaining XP Through Upgrades
However, the ratio of gold spent to experience gained changes drastically depending on the level of the upgrade.
Conversely, upgrading a card to the absolute maximum level costs massive amounts of gold for a relatively small XP return.
- Upgrade your main deck first, always.
- If you have excess gold, upgrade your level 1 cards to level 6.
- Do not upgrade useless cards to high levels just for XP.
XP Through Generosity
The second most consistent way to generate base experience is by actively donating cards to your clanmates.
If you hit the daily donation limit every single day, the experience points will compound rapidly over the course of a month.
| XP Method | Efficiency |
|---|---|
| Early Upgrades | Incredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplus |
| Maxing Out | Extremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability |
Why Tower Health Matters
In close matches, the winner is often decided by a tower surviving with less than fifty hitpoints.
Furthermore, higher level towers deal more damage per shot, altering crucial interactions against enemy swarms.
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