Mastering Spells in Tower Rush

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It pushes everything back and provides chip damage. Should you have any kind of concerns regarding in which as well as how to work with tower rush, you possibly can e mail us at the web page.

While massive tanks and rapid-firing archers often steal the spotlight, spells are the true silent killers of the arena.


However, because they leave no physical presence on the battlefield, missing a spell is a catastrophic waste of resources.


The Light Spells: Cycle and Control


If your opponent surrounds your heavy tank with a skeleton army, a quick light spell instantly resolves the problem for a positive trade.


A well-placed snowball can push a defending unit out of range, allowing your attacker to lock onto the tower instead.


  • It pushes everything back and provides chip damage.
  • If you know they will play a goblin gang, drop the log before they even spawn.
  • Use small spells to finish off weak towers in overtime.

The Heavy Hitters


Their primary purpose is to destroy mid-health defensive units while simultaneously dealing massive chip damage to the enemy tower.


Playing against a 'spell-cycle' deck that focuses entirely on defending and rocketing your tower is incredibly frustrating.


Spell TypeOptimal Play
Fireball / PoisonCreating consistent chip damage
Heavy MagicInstantly deleting massive threats like Sparky or X-Bow

Synergizing Spells with Your Deck


Choosing the correct combination of spells is entirely dependent on the specific win condition you are using.


Master the geometry, memorize the exact damage numbers, and your spells will never fail you.



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